# Dead Cells: The Rogue-Lite Board Game

Dead Cells: The Rogue-Lite Board Game is a board game for 1–4 players. It plays in 45 minutes and is meant for ages 14 and up. Ludoya players call it best with 3. It is rated 8.8 out of 10 by 13 Ludoya reviewers. The cheapest copy in stock is $69.38 (United States).

- **Players:** 1–4 (best with 3)
- **Playing time:** 45 minutes
- **Minimum age:** 14+
- **Complexity:** 2.3 out of 5
- **Year published:** 2024
- **Categories:** Fantasy, Card Game, Adventure, Exploration, Video Game Theme
- **Mechanics:** Solo / Solitaire Game, Cooperative Game, Track Movement, Minimap Resolution, Victory Points as a Resource, Point to Point Movement, Variable Phase Order, Multi-Use Cards, Delayed Purchase, Role Playing, Stat Check Resolution, Variable Player Powers, Action Queue, Push Your Luck, Scenario / Mission / Campaign Game, Tags, Deck, Bag, and Pool Building, Variable Set-up, Simultaneous Action Selection, Legacy Game, Market, Communication Limits, Multiple Maps
- **Ludoya rating:** 8.8 out of 10, from 13 reviews
- **Owned by:** 37 Ludoya players
- **Plays logged on Ludoya:** 319
- **Unique players:** 87

**Designers:** Ludovic Maublanc, Théo Rivière, Antoine Bauza, Corentin Lebrat

**Artists:** Xavier Gueniffey Durin, Paul Vérité, Laure de Chateaubourg, Robin Lagofun

**Publishers:** Scorpion Masqué

## Where to buy in United States

| Shop | Price | Link |
| --- | --- | --- |
| 401 Games | 97.95 $ | https://store.401games.ca/products/dead-cells-the-rogue-lite-board-game |
| Board Game Bliss | 99.95 $ | https://www.boardgamebliss.com/products/dead-cells-the-rogue-lite-board-game |
| Good Games | 91.11 $ | https://www.goodgames.com.au/products/dead-cells-the-rogue-lite-board-game |
| Svet deskovych her | 1620 Kč | https://www.svet-deskovych-her.cz/produkty/15607/dead-cells-the-rogue-lite-board-game |
| World of Board Games | 749 kr | https://www.worldofboardgames.com/dead-cells-the-rogue-lite-board-game |
| Spelexperten | 799 kr | https://www.spelexperten.com/sallskapsspel/strategispel/dead-cells-the-rogue-lite-board-game.html |
| Hyggeonkel | 549.95 kr | https://www.hyggeonkel.dk/produkt/dead-cell-rogue |
| Games Empire | 119.99 $ | https://gamesempire.com.au/products/dead-cells-the-rogue-lite-board-game |
| Ludifolie | 75.9 € | https://www.ludifolie.com/20722-dead-cells-le-jeu-de-societe-rogue-lite.html |
| Juegos de la Mesa Redonda | 80.96 € | https://juegosdelamesaredonda.com/18222-dead-cells-el-juego-de-mesa-castellano-8436607947363.html |
| Fantasiapelit | 88.4 € | https://www.fantasiapelit.com/index.php?main=ai&kat=single&mista=indeksi&etsittava=_239428 |

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## Rules questions

### Do I shuffle decks that show a 'prohibited shuffle' symbol?

The rulebook says do NOT shuffle any deck showing the prohibited-shuffle icon; those cards must stay in their printed order (if mixed up they can be replaced by their letter/number), so leave them as dealt. (p.4)

### How do Hand Checks and Deck Checks work — do we draw before checking, and when do we refill to 3 cards?

For a Hand Check the First Player must discard a Combat card from their hand with the required symbol to pass; for a Deck Check the First Player draws the top Combat card and checks its icons (then discards it). After performing Checks, players refill their hands to 3 (shuffle your discard into the draw pile if needed). (p.8)

### When do player and enemy actions resolve in combat — who goes first?

Combat resolves left-to-right on the Combat board: the leftmost Enemy acts first, then the Group (players act starting with the First Player clockwise), then the next Enemy to the right, and so on, for each Combat Round. (p.11)

### Does a Shield token block Poison or other State effects?

No — Shield tokens only block damage (they cancel one damage each) and do not block States such as Poison, Bleeding, On Fire, or Frozen. (p.11)

### If I Loot during combat, do Equipment and Scrolls go to me immediately?

A Loot action takes the indicated items into the Group's Bag immediately, but looted Scrolls and Equipment are assigned to Beheaded at the End-of-Combat Upkeep (and players who passed cannot receive Loot). (p.11–12)

### If a Beheaded dies during a Run, is the Run over and what happens to our stuff?

If any Beheaded's Health Track becomes full of Damage tokens the Beheaded is dead and the Run ends (if death occurs during Combat you still finish that Combat); at end of run you discard items in the Group Bag except Cells, return Blueprints/Equipment as instructed, and reset scrolls per the end-of-run steps. (p.13–14)

## Links

- [This page](https://www.ludoya.com/games/dead-cells-the-rogue-lite-board-game)
- [Dead Cells: The Rogue-Lite Board Game in the Ludoya app](https://app.ludoya.com/g/dead-cells-the-rogue-lite-board-game)
- [BoardGameGeek entry](https://boardgamegeek.com/boardgame/380135)

_Data from Ludoya, updated 2026-09-24. Ratings, ownership and play counts are Ludoya's own._
