# Dune

Dune is a board game for 2–6 players. It plays in 120–180 minutes and is meant for ages 14 and up. Ludoya players call it best with 6. It is rated 8.3 out of 10 by 39 Ludoya reviewers. The cheapest copy in stock is $68.41 (United States).

- **Players:** 2–6 (best with 6)
- **Playing time:** 120–180 minutes
- **Minimum age:** 14+
- **Complexity:** 4 out of 5
- **Year published:** 2019
- **Categories:** Fighting, Political, Science Fiction, Wargame, Negotiation, Bluffing, Novel-based
- **Mechanics:** Alliances, Auction / Bidding, Roles with Asymmetric Information, Map Deformation, Area Movement, Card Play Conflict Resolution, Variable Player Powers, Take That, Area Majority / Influence, Bribery, Negotiation, Force Commitment, Predictive Bid
- **Ludoya rating:** 8.3 out of 10, from 39 reviews
- **Owned by:** 139 Ludoya players
- **Plays logged on Ludoya:** 180
- **Unique players:** 404

**Designers:** Bill Eberle, Peter Olotka, Jack Kittredge

**Artists:** Ilya Baranovsky

## Where to buy in United States

| Shop | Price | Link |
| --- | --- | --- |
| Ludifolie | 32.34 € | https://www.ludifolie.com/9944-dune.html |
| Snafu Store | 44.95 € | https://snafustore.com/product/dune/ |
| Alphaspel | 599 kr | https://alphaspel.se/491-bradspel/105716-dune-2019-edition |
| Game Ninja | 749 kr | https://www.gameninja.no/produkt/dune/ |

## Expansions

- [Dune: Ixians & Tleilaxu](https://www.ludoya.com/games/dune-ixians-and-tleilaxu)
- [Dune: CHOAM & Richese](https://www.ludoya.com/games/dune-choam-and-richese)
- [Dune: Ecaz & Moritani](https://www.ludoya.com/games/dune-ecaz-and-moritani)

## Similar games

- [Dune](https://www.ludoya.com/games/dune)
- [Dune: Imperium – Uprising](https://www.ludoya.com/games/dune-imperium-uprising)
- [Dune: Imperium](https://www.ludoya.com/games/dune-imperium)
- [Dune: War for Arrakis](https://www.ludoya.com/games/dune-war-for-arrakis)
- [Rex: Final Days of an Empire](https://www.ludoya.com/games/rex-final-days-of-an-empire)
- [A Game of Thrones: The Board Game (Second Edition)](https://www.ludoya.com/games/a-game-of-thrones-the-board-game-second-edition)
- [John Company](https://www.ludoya.com/games/john-company)
- [Rising Sun](https://www.ludoya.com/games/rising-sun)
- [John Company: Second Edition](https://www.ludoya.com/games/john-company-second-edition)
- [Forbidden Stars](https://www.ludoya.com/games/forbidden-stars)
- [Fief: France](https://www.ludoya.com/games/fief-france-edition)
- [Struggle of Empires](https://www.ludoya.com/games/struggle-of-empires)

## Rules questions

### How do you actually win the game — what's the victory condition?

You win immediately by occupying three strongholds at the end of any turn; that is the primary victory condition (p.6).

### What happens when the storm moves onto my forces, and can units move through a storm?

When the storm moves onto forces it can damage or remove them per the Storm rules, and sectors occupied by the storm block movement — you cannot move through a storm-occupied sector (pp.7, 9).

### How do sandworms (Shai‑Hulud) affect movement and spice blows — can I end my movement on a Spice Blow if a worm appears?

If a sandworm appears at a Spice Blow it removes non‑Fremen forces and prevents passage through that area; Fremen have special sandworm/movement interactions described on their faction sheet (pp.8, 16).

### What are the Treachery bidding limits, and can I play Treachery cards during a battle even if I didn't bid them?

Bidding during the Treachery phase follows the procedures and limits specified for that phase (p.8); during battles you may play legal Treachery cards from your hand as allowed by the combat rules (see pp.10–11).

### How many forces can I revive each turn and do leaders cost spice to revive?

During Revival you may revive up to three forces (maximum), and reviving leaders requires spending spice as indicated by the Revival rules (p.9).

### If I'm in a Nexus/alliance, can I still win, and how do secrecy and bribery work?

Being in a Nexus/ally relationship doesn't by itself stop you from winning by taking strongholds, but alliances affect movement, victory interactions, secrecy and bribery according to the Nexus rules (formation, breaking, effects and secret/bribery rules are on p.12; optional alliance variants on p.24).

## Links

- [This page](https://www.ludoya.com/games/dune-4)
- [Dune in the Ludoya app](https://app.ludoya.com/g/dune-4)
- [BoardGameGeek entry](https://boardgamegeek.com/boardgame/283355)

_Data from Ludoya, updated 2026-09-24. Ratings, ownership and play counts are Ludoya's own._
