# Fiasco

Fiasco is a board game. It is rated 9.5 out of 10 by 2 Ludoya reviewers.

- **Complexity:** 2 out of 5
- **Year published:** 2009
- **Categories:** Core Rules (min needed to play)
- **Mechanics:** Dice (Primarily d6), Description Based (Narrative more so than Dice), GM-less (No gamemaster needed to play)
- **Ludoya rating:** 9.5 out of 10, from 2 reviews
- **Owned by:** 8 Ludoya players
- **Plays logged on Ludoya:** 6
- **Unique players:** 10

**Designers:** Jason Morningstar

**Artists:** John Harper, Kathy Schad, Jason Morningstar

## Rules questions

### Do die colors matter when we choose relationships during setup?

No. For relationships, use only the die’s number; color is irrelevant at that point. (p. 1)

### Who decides whether my scene goes well or badly?

For an Establish scene, you set up and play the scene, and the other players decide its outcome by giving you a white die for well or a black die for poorly. For a Resolve scene, the other players set up the conditions and you choose the die and ending. (p. 2)

### When I get a die for a scene, do I change its number or keep using it right away?

Keep its number unchanged and put it on your Tilt Pile card; ignore it until the act is over. Continue drawing scene dice from the center of the table. (p. 3)

### How many scenes does each player get before the Tilt?

Each act has two rounds, and each player takes one turn per round—so each player has two scenes in Act One before the Tilt. Act Two also has two rounds. (pp. 2–3)

### What happens to the wild die in Act Two?

The last die is wild for color while you choose it, but once it goes on your Tilt Pile, it takes on its actual color again. (p. 3)

## Links

- [This page](https://www.ludoya.com/games/fiasco-2)
- [Fiasco in the Ludoya app](https://app.ludoya.com/g/fiasco-2)
- [BoardGameGeek entry](https://rpggeek.com/rpgitem/64016)

_Data from Ludoya, updated 2026-11-04. Ratings, ownership and play counts are Ludoya's own._
