# Hero Realms: The Ruin of Thandar Campaign Deck

Hero Realms: The Ruin of Thandar Campaign Deck is a board game for 1–5 players. It plays in 90 minutes and is meant for ages 12 and up. Ludoya players call it best with 1. It is rated 7 out of 10 by 20 Ludoya reviewers. The cheapest copy in stock is $17.44 (United States).

- **Players:** 1–5 (best with 1)
- **Playing time:** 90 minutes
- **Minimum age:** 12+
- **Complexity:** 2.5 out of 5
- **Year published:** 2017
- **Categories:** Fantasy, Expansion for Base-game, Fighting, Card Game
- **Mechanics:** Solo / Solitaire Game, Cooperative Game, Deck, Bag, and Pool Building
- **Ludoya rating:** 7 out of 10, from 20 reviews
- **Owned by:** 145 Ludoya players
- **Plays logged on Ludoya:** 115
- **Unique players:** 64

**Designers:** Robert Dougherty, Ben Cichoski, Daniel Mandel, Darwin Kastle

**Artists:** Antonis Papantoniou, Adam Lachmanski, Randy Delven, Vito Gesualdi

**Publishers:** Wise Wizard Games

## Where to buy in United States

| Shop | Price | Link |
| --- | --- | --- |
| Gamers Guild AZ | 17.44 $ | https://gamersguildaz.com/products/hero-realms-the-ruin-of-thandar-campaign-deck |
| Miniature Market | 17.99 $ | https://www.miniaturemarket.com/wwg506.html |
| 401 Games | 24.95 $ | https://store.401games.ca/products/hero-realms-ruin-of-thandar-campaign-deck |
| La Gameria | 16.95 € | https://gameria.es/juegos-de-mesa/hero-realms-campana-la-perdicion-de-thandar-218.html |
| Ludifolie | 17.9 € | https://www.ludifolie.com/7596-hero-realms-la-ruine-de-thandar.html |
| Philibert | 19 € | https://philibertnet.com/fr/iello/76899-hero-realms-la-ruine-de-thandar-3760175516160.html |
| Spelexperten | 259 kr | https://www.spelexperten.com/sallskapsspel/kortspel/hero-realms-the-ruin-of-thandar-campaign-deck-exp.html |
| Zatu Games | 19.99 £ | https://zatu.com/products/the-ruin-of-thandar-campaign-pack-hero-realms-exp |
| Good Games | 40 $ | https://www.goodgames.com.au/products/hero-realms-the-ruin-of-thandar-campaign-deck |
| Alphaspel | 279 kr | https://alphaspel.se/491-bradspel/81495-hero-realms-the-ruin-of-thandar-campaign-deck |
| World of Board Games | 995 kr | https://www.worldofboardgames.com/pandemic-legacy-season-2-yellow |

## Expansions

- [Hero Realms: 5 Magic Item Treasure Cards](https://www.ludoya.com/games/hero-realms-5-magic-item-treasure-cards)
- [Hero Realms: Adventure Deck – Cleric](https://www.ludoya.com/games/hero-realms-adventure-deck-cleric)
- [Hero Realms: Adventure Deck – Fighter](https://www.ludoya.com/games/hero-realms-adventure-deck-fighter)
- [Hero Realms: Adventure Deck – Thief](https://www.ludoya.com/games/hero-realms-adventure-deck-thief)
- [Hero Realms: Adventure Deck – Ranger](https://www.ludoya.com/games/hero-realms-adventure-deck-ranger)
- [Hero Realms: Adventure Deck – Wizard](https://www.ludoya.com/games/hero-realms-adventure-deck-wizard)
- [Hero Realms: Adventure Deck – Druid](https://www.ludoya.com/games/hero-realms-adventure-deck-druid)
- [Hero Realms: Adventure Deck – Bard](https://www.ludoya.com/games/hero-realms-adventure-deck-bard)
- [Hero Realms: Adventure Deck – Monk](https://www.ludoya.com/games/hero-realms-adventure-deck-monk)
- [Hero Realms: Adventure Deck – Necromancer](https://www.ludoya.com/games/hero-realms-adventure-deck-necromancer)

## Rules questions

### How do we resolve the Ritual and what do the different color piles do?

Before the Master Phase separate the Ritual into piles by color and the color with the most cards determines the summoned demon; break ties by adding Market cards until one pile leads. Blue: stun the highest (shield) champion for each blue card; Green: group discards random cards equal to the number of green cards, starting with the active player; Red: each player loses health equal to twice the number of red cards; Yellow: the demon gains starting health equal to three times the number of yellow cards. (See rulebook pages 20–21.)

### How does the Captive work — how do we rescue it and what restrictions apply?

When the Captive is flipped attach it to either side of the Master's card (it’s not in play, can’t be damaged or stunned, and isn’t a minion). The active player may spend health they would gain on the Captive, and if they spend 4 or more points in one turn they acquire the Captive into their discard pile. The Captive cannot be rescued while there are minions in the Master's area or in the active player's area. (See pages 18–19.)

### If the Ritual completes, can the active player still attack or target the Master that same turn?

No — after the Ritual completes the active player may continue their turn but may not attack, target, or otherwise affect the Master for the rest of that turn; they may still attack minions. (See page 17.)

### What special rules apply to Imps — where do defeated Imp minions go, and who starts play?

Whenever an Imp minion is defeated, do not put it into the Master's discard pile; put it into a special out‑of‑play pile instead. Play begins with the player who has the Master's seat to their right. (See page 11.)

### What rewards do we get for defeating demons and how does optional scoring work?

Defeating a demon grants the group the matching Relic to add to the Market in future campaign encounters, and each player earns a Character Point which can upgrade a skill or buy an Additional Health card. Optional scoring gives Adventure Points for winning (50,000 on first attempt, decreasing each retry), plus 1,000 per surviving character, bonuses for master level, and penalties for mastery cards—see the scoring breakdown. (See pages 31 and 33.)

## Links

- [This page](https://www.ludoya.com/games/hero-realms-the-ruin-of-thandar-campaign-deck)
- [Hero Realms: The Ruin of Thandar Campaign Deck in the Ludoya app](https://app.ludoya.com/g/hero-realms-the-ruin-of-thandar-campaign-deck)
- [BoardGameGeek entry](https://boardgamegeek.com/boardgame/202100)

_Data from Ludoya, updated 2026-09-24. Ratings, ownership and play counts are Ludoya's own._
