# Imperial Struggle

Imperial Struggle is a board game for 2 players. It plays in 120–240 minutes and is meant for ages 14 and up. It is rated 8.2 out of 10 by 19 Ludoya reviewers. The cheapest copy in stock is $52.99 (United States).

- **Players:** 2
- **Playing time:** 120–240 minutes
- **Minimum age:** 14+
- **Complexity:** 4.1 out of 5
- **Year published:** 2020
- **Categories:** Wargame, Age of Reason, American Revolutionary War
- **Mechanics:** Events, Campaign / Battle Card Driven, Point to Point Movement, Area Majority / Influence, Secret Unit Deployment, Simulation, Open Drafting
- **Ludoya rating:** 8.2 out of 10, from 19 reviews
- **Owned by:** 81 Ludoya players
- **Plays logged on Ludoya:** 55
- **Unique players:** 62

**Designers:** Ananda Gupta, Jason Matthews

**Artists:** Terry Leeds

**Publishers:** GMT Games

## Where to buy in United States

| Shop | Price | Link |
| --- | --- | --- |
| Miniature Market | 52.99 $ | https://www.miniaturemarket.com/gmt2001-20.html |
| Board Game Bliss | 64.95 $ | https://www.boardgamebliss.com/products/imperial-struggle-second-printing |
| Goblin Trader Barcelona | 42 € | https://www.goblintrader.es/es/inicio/46363-imperial-struggle-spanish-8436589628083.html |
| FD Games | 47.95 € | https://fdgames.eu/index.php?id_product=1376&rewrite=imperial-struggle-caja-levemente-danada&controller=product&id_lang=2 |
| Juegos de la Mesa Redonda | 49.16 € | https://juegosdelamesaredonda.com/13858-imperial-struggle-8436589628083.html |
| Alphaspel | 579 kr | https://alphaspel.se/491-bradspel/353672-imperial-struggle-sleevat |
| Svet deskovych her | 1295 Kč | https://www.svet-deskovych-her.cz/produkty/16211/souboj-imperii |
| TLAMA games | 1300 Kč | https://www.tlamagames.com/deskove-hry/souboj-imperii/ |
| Ludifolie | 53.9 € | https://www.ludifolie.com/13275-imperial-struggle.html |
| Pelipeikko | 57.95 € | https://pelipeikko.fi/fi/lautapelit/1048-imperial-struggle |
| World of Board Games | 699 kr | https://www.worldofboardgames.com/imperial-struggle |
| Lautapelikauppa | 65.9 € | https://lautapelikauppa.com/products/imperial-struggle |

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## Rules questions

### Can a Minor Action remove an opposing flag or squadron?

No — Minor Actions may not be used to remove opposing flags or Squadrons, except if the space contains a Conflict marker (which does allow flag removal with a Minor Action); see 5.3.2 (p.11) and the Tiruchirappalli example (p.12–13).

### How do you take control of a Naval space — do you place a flag or something else, and can more than one flag/squadron be there?

Naval spaces are controlled only by placing a Squadron (not a flag), and a controlled space can never contain more than one flag total while a Naval space can have only one Squadron total (3.2.4 and 3.2.7, p.5).

### When are Conflict markers removed from the map?

Conflict markers are removed at the end of Wars in which they contributed strength, whenever their space changes control (to or from controlled), or when a player pays to remove them with Military Action Points (see 3.8.2, p.8; removal cost and procedure in 5.6.2, p.13).

### Do I have to play an Event card before spending the Investment tile’s actions, or can I do it afterward?

You must play an Event (if you choose to) before resolving any actions on the selected Investment tile; Event effects (and any AP they grant) are resolved first or treated as a separate Major Action as specified (5.2 and 5.3 notes, p.11).

### Can I take Debt beyond my Debt Limit, and what happens if I'm forced to take Debt I can't take?

You may not voluntarily take Debt that would raise your Current Debt above your Debt Limit; if you are forced to take Debt and cannot take the full amount due to the limit, each Debt not taken awards 1 VP to your opponent (6.1–6.3, p.14).

### Do Markets have to be connected to something to shift, and what is an "Isolated" Market?

Yes — to shift a Market it must be connected to a Territory, Fort, or Naval space you control, or to another Market you control that is not Isolated and did not change control this Action Round; an Isolated Market is one that cannot trace a chain of friendly-flagged Markets free of Conflict markers to a controlled Territory/Fort/Naval space at the start of the Action Round (5.4.1, p.12).

## Links

- [This page](https://www.ludoya.com/games/imperial-struggle)
- [Imperial Struggle in the Ludoya app](https://app.ludoya.com/g/imperial-struggle)
- [BoardGameGeek entry](https://boardgamegeek.com/boardgame/206480)

_Data from Ludoya, updated 2026-09-19. Ratings, ownership and play counts are Ludoya's own._
