# Interface Zero 3.0: The Game Master's Guide to 2095

Interface Zero 3.0: The Game Master's Guide to 2095 is a board game.

- **Year published:** 2021
- **Categories:** Sourcebook (rules/options to enhance play)
- **Mechanics:** Attribute/Stat Based (STR, CON, PER, etc), Dice (Various), Level Based (Earn XP and level up), Progression Tree (Skills, professions, magic abilities, etc.), Point Based (allocate points to get skills, powers, etc), Skill Based (buy or gain skills), Trait / Aspect Based (personality affects gameplay), Cards (Standard French-suited deck), Dice Step (variable dice vs. static target), Exploding Dice (Die may 'explode' into a second roll)
- **Owned by:** 1 Ludoya players

**Designers:** Dustin Smith, Jeff Ruiz, Joel Waalkens, John Dunn, Sarah Lyon, Darrin Drader, Richard T. Balsley, Curtis Lyon, Jason Blair, Jonathan M. Thompson, David Anderson, Jr., Hal Mclean, James L. Cambias, Aaron Davidson, David Jarvis, Ken Spencer

**Artists:** Adam Kuczek, Vladimir Manyukhin, Jason Walton, Sam Manley, Ian Llanas, Eduardo Brolo, Tan Ho Sim

**Publishers:** Gun Metal Games

## Links

- [This page](https://www.ludoya.com/games/interface-zero-30-the-game-masters-guide-to-2095)
- [Interface Zero 3.0: The Game Master's Guide to 2095 in the Ludoya app](https://app.ludoya.com/g/interface-zero-30-the-game-masters-guide-to-2095)
- [BoardGameGeek entry](https://rpggeek.com/rpgitem/375324)

_Data from Ludoya, updated 2026-11-10. Ratings, ownership and play counts are Ludoya's own._
