# Interface Zero 3.0: The Players Guide to 2095

Interface Zero 3.0: The Players Guide to 2095 is a board game.

- **Complexity:** 2 out of 5
- **Year published:** 2020
- **Categories:** Sourcebook (rules/options to enhance play), Campaign Setting (game world)
- **Mechanics:** Level Based (Earn XP and level up), Attribute/Stat Based (STR, CON, PER, etc), Skill Based (buy or gain skills), Dice (Various), Progression Tree (Skills, professions, magic abilities, etc.), Point Based (allocate points to get skills, powers, etc), Trait / Aspect Based (personality affects gameplay), Cards (Standard French-suited deck), Dice Step (variable dice vs. static target), Exploding Dice (Die may 'explode' into a second roll)
- **Owned by:** 1 Ludoya players

**Designers:** Robin English-Bircher, Sean Tait Bircher, Jeff Ruiz, Joel Waalkens, John Dunn, Sarah Lyon, Darrin Drader, Richard T. Balsley, Curtis Lyon, Rob Weiland, David Harris, Jason Blair, Jonathan M. Thompson, Sean Huempfner, Hal Mclean, James L. Cambias, Aaron Davidson, David Jarvis, Ken Spencer

**Artists:** Adam Kuczek, Vladimir Manyukhin, Jason Walton, Sam Manley, Eduardo Brolo, Karl Keesler, Alida Saxon, Tan Ho Sim, David Jarvis

**Publishers:** Gun Metal Games

## Links

- [This page](https://www.ludoya.com/games/interface-zero-30-the-players-guide-to-2095)
- [Interface Zero 3.0: The Players Guide to 2095 in the Ludoya app](https://app.ludoya.com/g/interface-zero-30-the-players-guide-to-2095)
- [BoardGameGeek entry](https://rpggeek.com/rpgitem/322230)

_Data from Ludoya, updated 2026-11-09. Ratings, ownership and play counts are Ludoya's own._
