# Labyrinth of Madness

Labyrinth of Madness is a board game.

- **Complexity:** 5 out of 5
- **Year published:** 1995
- **Categories:** Scenario / Adventure / Module
- **Mechanics:** Attribute/Stat Based (STR, CON, PER, etc), Level Based (Earn XP and level up), Class Based (Pilot, Wizard, Scientist, etc), Random Attribute Generation (during Character Creation), Race Based (Player Race/Species affects gameplay), Dice (Various)
- **Owned by:** 1 Ludoya players

**Designers:** Monte Cook

**Artists:** Dan Frazier, Jeff Easley

## Rules questions

### Which way do we follow the maze?

Follow the arrows from the one outlined in red to the arrow indicating the exit. Everyone plays at the same time. (p. 3)

### How do I know which totem to grab?

Check the symbol on the back of the top card in the deck: in coloured-border mode, grab the totem matching the colour indicated by the exit arrow; in totem mode, grab the totem the exit arrow faces. (pp. 3–4)

### What if the maze has no exit?

There are three special cards with no possible exit. The first player to yell “Totem” wins that maze card. (p. 4)

### What happens if I grab the wrong totem?

If you touch or grab the wrong totem, you lose one card you’ve already won; that card is removed from the game. (p. 4)

### Who wins the maze card?

The first player to grab the correct totem wins the maze card and places it in front of them. (p. 4)

### How many cards do I need to win the game?

The first player to win seven cards wins the game. (pp. 3–4)

## Links

- [This page](https://www.ludoya.com/games/labyrinth-of-madness)
- [Labyrinth of Madness in the Ludoya app](https://app.ludoya.com/g/labyrinth-of-madness)
- [BoardGameGeek entry](https://rpggeek.com/rpgitem/50070)

_Data from Ludoya, updated 2026-11-09. Ratings, ownership and play counts are Ludoya's own._
