# Molly House

Molly House is a board game for 1–5 players. It plays in 60–120 minutes and is meant for ages 14 and up. Ludoya players call it best with 4. It is rated 7.2 out of 10 by 8 Ludoya reviewers. The cheapest copy in stock is $71.37 (United States).

- **Players:** 1–5 (best with 4)
- **Playing time:** 60–120 minutes
- **Minimum age:** 14+
- **Complexity:** 3.7 out of 5
- **Year published:** 2025
- **Categories:** Deduction, Bluffing, Card Game, Age of Reason
- **Mechanics:** Push Your Luck, Roll / Spin and Move, Multi-Use Cards, Traitor Game, Solo / Solitaire Game, Set Collection, Semi-Cooperative Game, Negotiation
- **Ludoya rating:** 7.2 out of 10, from 8 reviews
- **Owned by:** 11 Ludoya players
- **Plays logged on Ludoya:** 39
- **Unique players:** 93

**Designers:** Cole Wehrle, Jo Kelly

**Artists:** Rachel Ford

**Publishers:** Wehrlegig Games

## Where to buy in United States

| Shop | Price | Link |
| --- | --- | --- |
| 401 Games | 99.95 $ | https://store.401games.ca/products/molly-house-pre-order |
| Dragons Lair | 749 kr | https://dragonslair.se/products/molly-house |
| Alphaspel | 749 kr | https://alphaspel.se/491-bradspel/205577-molly-house |
| Good Games | 107.8 $ | https://www.goodgames.com.au/products/molly-house |
| Gameology | 108.95 $ | https://www.gameology.com.au/products/molly-house |
| Games Empire | 109.99 $ | https://gamesempire.com.au/products/molly-house |
| La Gameria | 71.95 € | https://gameria.es/juegos-de-mesa/molly-house-20870.html |
| Juegos de la Mesa Redonda | 71.96 € | https://juegosdelamesaredonda.com/19413-molly-house-castellano-8436627170260.html |
| Get Your Fun | 79.99 € | https://www.getyourfun.it/043228-molly-house-giochi-di-carte.html |

## Similar games

- [Nemesis: Retaliation](https://www.ludoya.com/games/nemesis-retaliation)
- [Lisboa](https://www.ludoya.com/games/lisboa)
- [Dead of Winter: The Long Night](https://www.ludoya.com/games/dead-of-winter-the-long-night)
- [Nemesis: Lockdown](https://www.ludoya.com/games/nemesis-lockdown)
- [Mantis Falls](https://www.ludoya.com/games/mantis-falls)
- [The Thing: The Boardgame](https://www.ludoya.com/games/the-thing-the-boardgame)
- [Nemesis](https://www.ludoya.com/games/nemesis-3)
- [Dead of Winter: A Crossroads Game](https://www.ludoya.com/games/dead-of-winter-a-crossroads-game)
- [Maria](https://www.ludoya.com/games/maria)
- [Moonrakers](https://www.ludoya.com/games/moonrakers)
- [Detective: City of Angels](https://www.ludoya.com/games/detective-city-of-angels)
- [Blood on the Clocktower](https://www.ludoya.com/games/blood-on-the-clocktower)

## Rules questions

### What's the hand limit and what happens if I end my turn with more cards than allowed?

Your hand size limit is six cards; any excess at the end of your turn is added face‑down to the gossip pile (page 6). Threats added to gossip this way do not expose players (page 8), except if you are a revealed informer — then excess cards go to the safe pile instead (page 14).

### When exactly is a player 'exposed' and what must they do when exposed?

A player is exposed whenever a threat is publicly added to the gossip pile by market discards, festivities, end‑of‑week reveals, or similar effects (pages 8, 11, 12). When exposed they must add all cards in their reputation that match the triggering threat to the gossip pile and take one matching cube per card (page 6).

### How do market discards work when I roll the movement dice or use the Shop action?

For each market‑discard icon rolled, remove the market card farthest from the vice deck: desires go to the safe pile, while mollies or threats go to the gossip pile (page 8). The Shop action also forces a market discard that is resolved the same way, and threats placed into gossip this way trigger exposure rules as described (page 9).

### What if a festivity can't make a Surprise Ball/Christening/Dance — how is the winner chosen and scored?

If none of the three ranked sets can be made a Quiet Gathering occurs: the four lowest desires (ignoring rogues) are selected as the winning set, and constables count as zero‑value desires for this purpose (page 10). Selected cards are added to players' reputations and scored for joy, threats in the selected set are foiled and moved to the safe pile, and the runner and community receive the appropriate bonuses or penalties (page 11).

### How are raids determined at the End of the Week and how are indictments assigned?

At week end shuffle the gossip pile, move one‑third (rounding down) to the safe pile and reveal the rest; each revealed threat generates evidence equal to each matching desire or molly and that evidence is placed on the corresponding houses (page 12). Any open house with seven or more evidence is raided; the player(s) with the most reputation there receive major indictments and the second‑most receive minor indictments (ties give the same type to all tied players), with indictments placed face down under players' boards (page 12).

## Links

- [This page](https://www.ludoya.com/games/molly-house)
- [Molly House in the Ludoya app](https://app.ludoya.com/g/molly-house)
- [BoardGameGeek entry](https://boardgamegeek.com/boardgame/349750)

_Data from Ludoya, updated 2026-09-18. Ratings, ownership and play counts are Ludoya's own._
