# Near and Far

Near and Far is a board game for 2–4 players. It plays in 90–120 minutes and is meant for ages 13 and up. Ludoya players call it best with 3. It is rated 6.4 out of 10 by 25 Ludoya reviewers. The cheapest copy in stock is $59.99 (United States).

- **Players:** 2–4 (best with 3)
- **Playing time:** 90–120 minutes
- **Minimum age:** 13+
- **Complexity:** 2.9 out of 5
- **Year published:** 2017
- **Categories:** Fantasy, Fighting, Adventure, Exploration
- **Mechanics:** Closed Drafting, Network and Route Building, Resource to Move, Narrative Choice / Paragraph, Point to Point Movement, End Game Bonuses, Open Drafting, Movement Points, Variable Player Powers, Worker Placement, Hand Management, Dice Rolling, Storytelling, Contracts, Push Your Luck, Set Collection, Scenario / Mission / Campaign Game, Tags, Multiple Maps
- **Ludoya rating:** 6.4 out of 10, from 25 reviews
- **Owned by:** 95 Ludoya players
- **Plays logged on Ludoya:** 212
- **Unique players:** 148

**Designers:** Ryan Laukat

**Artists:** Ryan Laukat

**Publishers:** Red Raven Games

## Where to buy in United States

| Shop | Price | Link |
| --- | --- | --- |
| Cardhaus Games | 59.99 $ | https://www.cardhaus.com/near-and-far/ |
| Hyggeonkel | 549.95 kr | https://www.hyggeonkel.dk/produkt/near-and-far |
| Snafu Store | 74.95 € | https://snafustore.com/product/cerca-y-lejos/ |
| El Nucli | 75 € | https://www.elnucli.es/products/cerca-y-lejos |
| Alphaspel | 849 kr | https://alphaspel.se/491-bradspel/71787-near-and-far |
| Zatu Games | 65.65 £ | https://zatu.com/products/near-and-far |
| Fantasiapelit | 77 € | https://www.fantasiapelit.com/index.php?main=ai&kat=single&mista=indeksi&etsittava=_174512 |

## Expansions

- [Near and Far: Amber Mines](https://www.ludoya.com/games/near-and-far-amber-mines)
- [Near and Far: Handy Headwear Promo Pack](https://www.ludoya.com/games/near-and-far-handy-headwear-promo-pack)
- [Near and Far: Dice Tower Character Tiles](https://www.ludoya.com/games/near-and-far-dice-tower-character-tiles)
- [Arzium Archive Promo Box](https://www.ludoya.com/games/arzium-archive-promo-box)
- [Near And Far: Rodney & Pep Watch It Played Character Tiles](https://www.ludoya.com/games/near-and-far-rodney-and-pep-watch-it-played-character-tiles)
- [Near and Far / Above and Below / Islebound: Secret Cabal Character Tiles](https://www.ludoya.com/games/near-and-far-secret-cabal-character-tiles)
- [Near and Far: Pandoran Box Promo Card](https://www.ludoya.com/games/near-and-far-pandoran-box-promo-card)
- [Near and Far: Bounty Hunter Character Tiles](https://www.ludoya.com/games/near-and-far-bounty-hunter-character-tiles)
- [Nah und Fern: Gewürznusse und Gewürzwein](https://www.ludoya.com/games/nah-und-fern-gewurznusse-und-gewurzwein)

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## Rules questions

### When do I reset my hearts — only when I leave town or every time I move onto the map?

You reset your hearts only when you leave town (arranging your party and marking hearts on your heart track as you leave); if you are already on the map you do not reset hearts by moving or returning to the town space. (page 19)

### Do I have to fight every threat I pass, or can I just walk by them?

You must deal with an active threat to pass it, but you can pass without fighting by sacrificing a pack bird, having an active party member with a shield, or using a treasure/world/artifact that lets you ignore threats (pay any listed cost if required). Also a threat is inactive if both adjacent spaces have camps (town counts as a camp). (page 20)

### If I end my movement on a space with a quest token, do I have to attempt the quest or can I skip it? What happens if I fail?

You may choose to attempt the quest or ignore it; if you attempt you pick a choice, roll (adding skill/combat and any hearts you spend) and on success you gain the listed rewards (and a bonus if your total is 2+ over); if you fail you get no reward and the token is discarded. (pages 21–22, 24)

### How do trade routes score — what if two players each have a camp on the route spaces?

A trade route scores only if both route spaces have camps; if one player occupies both spaces they get the larger journey point value, if two different players occupy the two spaces they jointly control it and each gets the smaller listed value, and incomplete routes score nothing. (pages 24–25, 28)

### When can I buy artifact cards and what happens to artifact cards left in my hand at game end?

Buying an artifact is a free action you may take at any point during your turn; purchased artifacts are placed face up and grant abilities and journey points, while any artifact cards left unpurchased in hand at game end cost you −1 journey point each. (page 26, 28)

### What exactly triggers the end of the game and how long do we keep playing after that?

The game end is triggered when one player places their 14th camp; play continues until the end of the current round so every player has an equal number of turns, and then players total journey points to determine the winner. (page 28)

## Links

- [This page](https://www.ludoya.com/games/near-and-far)
- [Near and Far in the Ludoya app](https://app.ludoya.com/g/near-and-far)
- [BoardGameGeek entry](https://boardgamegeek.com/boardgame/195421)

_Data from Ludoya, updated 2026-09-19. Ratings, ownership and play counts are Ludoya's own._
