# Scarface 1920

Scarface 1920 is a board game for 1–4 players. It plays in 90–150 minutes and is meant for ages 14 and up. Ludoya players call it best with 3. It is rated 7.2 out of 10 by 30 Ludoya reviewers.

- **Players:** 1–4 (best with 3)
- **Playing time:** 90–150 minutes
- **Minimum age:** 14+
- **Complexity:** 3.8 out of 5
- **Year published:** 2023
- **Categories:** Economic, Mafia
- **Mechanics:** End Game Bonuses, Area Movement, Worker Placement, Different Worker Types, Deck, Bag, and Pool Building, Area Majority / Influence, Solo / Solitaire Game, Open Drafting, Hand Management, Variable Player Powers
- **Ludoya rating:** 7.2 out of 10, from 30 reviews
- **Owned by:** 56 Ludoya players
- **Plays logged on Ludoya:** 131
- **Unique players:** 232

**Designers:** Daniel Simon, Toni Serradesanferm

**Artists:** Antonio Stappaerts

**Publishers:** Redzen Games

## Where to buy in United States

| Shop | Price | Link |
| --- | --- | --- |
| Ludifolie | 107.9 € | https://www.ludifolie.com/15747-scarface-1920.html |
| Homoludicus Granollers | 149.95 € | https://homoludicus-granollers.org/scarface-1920 |

## Expansions

- [Scarface 1920: The Enforcers Expansion](https://www.ludoya.com/games/scarface-1920-the-enforcers-expansion)
- [Scarface 1920: Bloody Business](https://www.ludoya.com/games/scarface-1920-bloody-business)
- [Scarface 1920: Paperboy](https://www.ludoya.com/games/scarface-1920-paperboy)
- [Scarface 1920: The Red Dragons Tong](https://www.ludoya.com/games/scarface-1920-the-red-dragons-tong)
- [Scarface 1920: The Golden Oaks Gang](https://www.ludoya.com/games/scarface-1920-the-golden-oaks-gang)
- [Scarface 1920: Night Deck](https://www.ludoya.com/games/scarface-1920-night-deck)
- [Scarface 1920: Melvin Purvis](https://www.ludoya.com/games/scarface-1920-melvin-purvis)
- [Scarface 1920: Rum Vessel Promo Tile](https://www.ludoya.com/games/scarface-1920-rum-vessel-promo-card)
- [Scarface 1920: Dice Tower Promo News Cards](https://www.ludoya.com/games/scarface-1920-dice-tower-promo-news-cards)

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- [Resurgence](https://www.ludoya.com/games/resurgence)
- [Luthier](https://www.ludoya.com/games/luthier)
- [La Famiglia: The Great Mafia War](https://www.ludoya.com/games/la-famiglia-the-great-mafia-war)
- [Andromeda's Edge: Deluxe Edition](https://www.ludoya.com/games/andromedas-edge-deluxe-edition)
- [Black Rose Wars: Rebirth](https://www.ludoya.com/games/black-rose-wars-rebirth)
- [Imperium: Legends](https://www.ludoya.com/games/imperium-legends)
- [Andromeda's Edge](https://www.ludoya.com/games/andromedas-edge)

## Rules questions

### When does a Federal Raid happen — immediately when my Crime Rate hits 11 or only at the end of the round?

A Raid is triggered as soon as your Crime Rate marker reaches Level 11 and is resolved immediately after the effect that caused it finishes; after resolving the Raid play continues where it left off (see p. 9 and Raid!, p. 19).

### Do matching skills on cards activate automatically or do I need something in my Plan to use them?

Matching skills only activate if your Plan contains one of the crime types shown in the skill’s requirement; standard skills can be used anytime during your turn before or after your main action (see Skills, p. 10).

### If I play few or no cards for my Plan, can my Crime Rate go down?

No — when you lay out your Plan you adjust Crime Rate by (cards played − 2), but your Crime Rate cannot decrease even if you play 1 card or none (see Taking an Action, p. 9).

### When I make a sale in a Neighborhood, how do trucks and police affect the cost and how many times can I sell there?

Each truck in the district reduces the goods required for that Neighborhood sale by 1 (to a minimum of 0), and after the sale you must pay $2 per police car in the district; you may make sales up to your Influence but you cannot sell in the same Neighborhood more than once with a single action (see Make Sales, p. 13).

### How do I calculate a Neighborhood’s defense when trying to seize it — do cars and rival thugs change the value?

Neighborhood defense = the tile’s printed value +2 if it’s controlled by a rival +1 per police car +1 for each rival thug/car in the district −1 for each of your thug/car there; also, cars add +1 to your Muscle when seizing (see Seize a Neighborhood, p. 15).

### When I upgrade a stat on my gang board, does that increase my Crime Rate and do I get any boss bonuses?

Yes — placing an upgrade cube increases the indicated Crime Rate (which may trigger a Raid), you remove the cube ahead of your Boss to take any bonus shown under it, then place the cube on the stat and advance your Boss figure (see Upgrade your Gang, p. 16).

## Links

- [This page](https://www.ludoya.com/games/scarface-1920)
- [Scarface 1920 in the Ludoya app](https://app.ludoya.com/g/scarface-1920)
- [BoardGameGeek entry](https://boardgamegeek.com/boardgame/324090)

_Data from Ludoya, updated 2026-09-19. Ratings, ownership and play counts are Ludoya's own._
