# Smartphone Inc.

Smartphone Inc. is a board game for 1–5 players. It plays in 60–90 minutes and is meant for ages 14 and up. Ludoya players call it best with 5. It is rated 7.7 out of 10 by 46 Ludoya reviewers. The cheapest copy in stock is $45.49 (United States).

- **Players:** 1–5 (best with 5)
- **Playing time:** 60–90 minutes
- **Minimum age:** 14+
- **Complexity:** 2.8 out of 5
- **Year published:** 2018
- **Categories:** Economic, Industry / Manufacturing
- **Mechanics:** Network and Route Building, Variable Set-up, Action Queue, Layering, Area Majority / Influence, Solo / Solitaire Game, Turn Order: Stat-Based, Simultaneous Action Selection
- **Ludoya rating:** 7.7 out of 10, from 46 reviews
- **Owned by:** 95 Ludoya players
- **Plays logged on Ludoya:** 273
- **Unique players:** 433

**Designers:** Ivan Lashin

**Artists:** Viktor Miller Gausa

**Publishers:** Cosmodrome Games

## Where to buy in United States

| Shop | Price | Link |
| --- | --- | --- |
| Cardhaus Games | 45.49 $ | https://www.cardhaus.com/smartphone-inc/ |
| Spelexperten | 554 kr | https://www.spelexperten.com/sallskapsspel/strategispel/smartphone-inc.html |
| Alphaspel | 619 kr | https://alphaspel.se/491-bradspel/123063-smartphone-inc |
| El Nucli | 55 € | https://www.elnucli.es/products/smartphone-inc |
| Games Empire | 94.99 $ | https://gamesempire.com.au/products/smartphoneinc |
| Fantasiapelit | 66 € | https://www.fantasiapelit.com/index.php?main=ai&kat=single&mista=indeksi&etsittava=_205272 |
| Spielezar | 64.9 Fr. | https://www.spielezar.ch/brettspiele/smartphone-inc-en |

## Expansions

- [Smartphone Inc.: Update 1.1](https://www.ludoya.com/games/smartphone-inc-status-update-11)
- [Smartphone Inc.: Innovation Pack – DT](https://www.ludoya.com/games/smartphone-inc-innovation-pack-dt)
- [Smartphone Inc.: Know-How Promo Pack](https://www.ludoya.com/games/smartphone-inc-know-how-promo-pack)

## Similar games

- [Mobile Markets: A Smartphone Inc. Game](https://www.ludoya.com/games/mobile-markets-a-smartphone-inc-game)
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## Rules questions

### Can I change the position of my Pads after Phase 1 if I made a mistake?

No — Pad positions are fixed for the rest of the round once Planning (Phase 1) ends; you cannot change them later (pages 10, 21).

### Do covered Pad cells still produce Goods in Phase 3?

Yes — each covered cell on your Pads produces 1 Good in Phase 3 (page 11); however, cells covered by an Improvement are inactive and do not produce Goods (page 13).

### How is turn order (Priority) determined when players set the same price?

Priority is by lowest price first; ties on price are broken by lowest VP on the scoreboard, and if still tied, by the players' starting positions on the VP track (pages 12, 21).

### Can I skip red Buyers and sell directly to a purple Buyer that I qualify for?

No — Goods are placed on Buyers from left to right, so you cannot place on a purple Buyer while ignoring earlier red Buyers in that region; you also must have a base there and no Retailer blocking sales (page 15).

### What’s the difference between placing an Improvement face-up on a Pad and placing it face-down?

A face-up Improvement is placed on your Pad (covering 2 cells) and modifies your Pad starting next round, with any covered cells becoming inactive; a face-down Improvement is kept in front of you and produces 1 Good in Phase 3 (pages 12–13).

## Links

- [This page](https://www.ludoya.com/games/smartphone-inc)
- [Smartphone Inc. in the Ludoya app](https://app.ludoya.com/g/smartphone-inc)
- [BoardGameGeek entry](https://boardgamegeek.com/boardgame/246684)

_Data from Ludoya, updated 2026-09-19. Ratings, ownership and play counts are Ludoya's own._
