# S.T.A.L.K.E.R. The Board Game

S.T.A.L.K.E.R. The Board Game is a board game for 1–4 players. It plays in 120–180 minutes and is meant for ages 14 and up. Ludoya players call it best with 2. It is rated 8 out of 10 by 7 Ludoya reviewers. The cheapest copy in stock is $106.77 (United States).

- **Players:** 1–4 (best with 2)
- **Playing time:** 120–180 minutes
- **Minimum age:** 14+
- **Complexity:** 3.8 out of 5
- **Year published:** 2025
- **Categories:** Miniatures, Science Fiction, Fighting, Adventure, Horror, Exploration, Video Game Theme
- **Mechanics:** Cooperative Game, Narrative Choice / Paragraph, Dice Rolling, Scenario / Mission / Campaign Game, Solo / Solitaire Game, Line of Sight, Action / Event, Multiple Maps
- **Ludoya rating:** 8 out of 10, from 7 reviews
- **Owned by:** 37 Ludoya players
- **Plays logged on Ludoya:** 66
- **Unique players:** 25

**Designers:** Paweł Samborski

**Artists:** Jakub Dzikowski, Piotr Orleański, Patryk Jędraszek, Pamela Łuniewska, Ewa Labak

**Publishers:** Ігромаг, Awaken Realms

## Where to buy in United States

| Shop | Price | Link |
| --- | --- | --- |
| 401 Games | 149.95 $ | https://store.401games.ca/products/s-t-a-l-k-e-r-the-board-game |
| Board Game Bliss | 149.95 $ | https://www.boardgamebliss.com/products/s-t-a-l-k-e-r-the-board-game |
| Alphaspel | 1299 kr | https://alphaspel.se/491-bradspel/216611-stalker-the-board-game |
| Spelexperten | 1299 kr | https://www.spelexperten.com/sallskapsspel/strategispel/stalker-the-board-game.html |
| Zatu Games | 117.55 £ | https://zatu.com/products/stalker-the-board-game |
| Travelling Man | 124.99 £ | https://travellingman.com/products/stalker-the-board-game |
| Cogs Toys and Games | 159.95 € | https://www.cogstoysandgames.ie/products/stalker-the-board-game |
| TLAMA games | 3929 Kč | https://www.tlamagames.com/deskove-hry/s-t-a-l-k-e-r--the-board-game/ |

## Expansions

- [S.T.A.L.K.E.R. The Board Game: Stretch Goals Box](https://www.ludoya.com/games/stalker-the-board-game-stretch-goals-box)
- [S.T.A.L.K.E.R. The Board Game: Personal Stories](https://www.ludoya.com/games/stalker-the-board-game-personal-stories)
- [S.T.A.L.K.E.R. The Board Game: Zone Survival Mode](https://www.ludoya.com/games/stalker-the-board-game-zone-survival-mode)
- [S.T.A.L.K.E.R. The Board Game: Duty & Freedom Faction Pack](https://www.ludoya.com/games/stalker-the-board-game-duty-and-freedom-faction-pack)
- [S.T.A.L.K.E.R. The Board Game: Monster Hunter](https://www.ludoya.com/games/stalker-the-board-game-monster-hunter)
- [S.T.A.L.K.E.R. The Board Game: Zone Companions](https://www.ludoya.com/games/stalker-the-board-game-zone-companions)
- [S.T.A.L.K.E.R. The Board Game: Maps & Stickers Recharge Pack](https://www.ludoya.com/games/stalker-the-board-game-maps-and-stickers-recharge-pack)
- [S.T.A.L.K.E.R. The Board Game: Zone Hidden Riches](https://www.ludoya.com/games/stalker-the-board-game-zone-hidden-riches)

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## Rules questions

### Can I move through other Stalkers or enemies' spaces, or does a space ever become blocked?

Spaces have size and capacity and can reach full-occupancy; you cannot enter a space that is already at its capacity, and movement rules (including Careful Movement and interruptions) follow the space occupancy limits (see p.12 for space sizes/capacities and p.20 for Movement rules).

### How exactly do I measure range between two figures — what's Range 0, Range X and Range X+?

Range is measured as the number of edges on the shortest route between spaces (Range 0 = same space, Range X = exactly X edges, Range X+ = X or more edges); always use the shortest unobstructed route when counting (p.14).

### When does line of sight (LoS) exist — do corners, windows or walls block attacks and sight?

LoS is checked along cardinal directions and is blocked by walls and 'No Visibility' map effects; windows and doorways may allow or block sight depending on the map tile notes, so follow the LoS rules and blockers on the map (p.15 and p.12).

### What causes Attention and when do enemies react to it?

Certain actions generate Attention markers (and the Attention state icons) listed on actions and cards; enemies use Attention during Enemy Activation to target and react to Stalkers with Attention, and Attention reduction/removal follows the listed rules (see p.20 for Attention basics and p.30 for Enemy/Zone Phase reactions).

### How does radiation exposure work — when do Stalkers take radiation damage and how does the Geiger counter factor in?

Map ☢ spaces apply radiation dosage as you enter or end your turn there and you track cumulative dose with the Geiger thresholds; exceeding critical thresholds forces the critical dose roll and possible radiation damage per the dosage rules (see p.13 for map radiation, p.22 for Geiger/critical dose, and p.35 for thresholds/discard effects).

### Do detectors guarantee finding artifacts in anomalies, and how do anomalies generate artifacts?

Anomalies use an anomaly die and activation/placement rules to generate Artifact tokens — a Detector lets you reveal Artifact tokens (and shows where to place them), but you still must use the Pick Up action to retrieve an Artifact and may trigger anomaly effects when interacting (see p.36 for anomalies and p.37 for retrieving artifacts and Detector use).

## Links

- [This page](https://www.ludoya.com/games/stalker-the-board-game)
- [S.T.A.L.K.E.R. The Board Game in the Ludoya app](https://app.ludoya.com/g/stalker-the-board-game)
- [BoardGameGeek entry](https://boardgamegeek.com/boardgame/381246)

_Data from Ludoya, updated 2026-09-19. Ratings, ownership and play counts are Ludoya's own._
