# Virtual Realities 2.0

Virtual Realities 2.0 is a board game.

- **Complexity:** 3.2 out of 5
- **Year published:** 1995
- **Categories:** Sourcebook (rules/options to enhance play)
- **Mechanics:** Skill Based (buy or gain skills), Point Based (allocate points to get skills, powers, etc), Dice (Primarily d6), Attribute/Stat Based (STR, CON, PER, etc), Dice Pool (Roll multiple dice vs target), Exploding Dice (Die may 'explode' into a second roll), Race Based (Player Race/Species affects gameplay)
- **Owned by:** 1 Ludoya players

**Designers:** Michael Mulvihill, Paul Hume, Carl Sargent

**Artists:** Joel Biske, Mike Jackson, Jeff Laubenstein, Mark Ernst, James Nelson, Peter Bergting, Darrel Anderson

## Links

- [This page](https://www.ludoya.com/games/virtual-realities-20)
- [Virtual Realities 2.0 in the Ludoya app](https://app.ludoya.com/g/virtual-realities-20)
- [BoardGameGeek entry](https://rpggeek.com/rpgitem/51563)

_Data from Ludoya, updated 2026-10-31. Ratings, ownership and play counts are Ludoya's own._
