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Sourcebook (rules/options to enhance play)

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Players take on the roles of Special Forces soldiers or undercover operatives and run short, tactical action scenarios. The rules use a focused d6 system that supports narrative play while rewarding tactical decision-making. A mission-creation guide helps build objectives, environments, and encounters, and play emphasizes resource management, positioning, and improvisation as teams pursue mission goals.

Players
0
Class Based (Pilot, Wizard, Scientist, etc)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.