Codex - Grimoire

1997 · Sourcebook (rules/options to enhance play)

Codex - Grimoire

A supplement for the Codex role-playing game focused on magic and its place in the setting. It expands the rules for spellcasting, aura, magical theory, resistance, targets, duration, transmutation, exhaustion, metam magic, focuses, and crafted magical items. The book adds arcana covering elemental, mental, astral, time, spatial, spirit, soul, rune, demonological, ritual, and necromantic magic. It also details magical traditions, schools, skills, formulas, spirits, demons, summoned beings, and character options, with spell lists and character sheets included.

Players
0
Class Based (Pilot, Wizard, Scientist, etc)Attribute/Stat Based (STR, CON, PER, etc)Dice (Percentile)

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