Diam's

2011 · Card Game

Diam's

Players collect diamond cards from the market and form sets in their strongbox, using combinations inspired by traditional scopa and escoba games. On each turn, a player chooses how to draw, then buys diamonds, secures at least three of the same value, or adds a card to the market. Players keep five cards in hand at the end of their turn. Sets score points, and the highest score across three sets wins.

Players
2–5 best 2
Playing time
20 min
Age
7+
Complexity
1.9 / 5
Hand ManagementSet CollectionTrading

About the game

Publisher

Game facts (players, playing time, age, credits) from BoardGameGeek.