Dorn

2006 · Adventure

Dorn

Heroes must work together to defeat a necromancer and his minions. One player controls the enemy forces, spawning monsters and casting special spells, while the others choose from a range of heroes, explore the board, collect three sacred artifacts and battle their way to the final confrontation. Combat uses no dice: heroes defeat weak monsters, wound stronger ones and suffer wounds when overwhelmed. Heroes and the enemy advance in levels, gaining new skills as the game progresses, while changing passages, items and spell options add variety between games.

Players
2–6 best 2
Playing time
90 min
Age
10+
Complexity
2.9 / 5
7 on LudoyaFantasyTeam-Based GameVariable Player PowersArea Movement

On Ludoya's tables

Full stats in Ludoya
1
Plays logged
2
Players
57m
Average play
2
In collections

7.0/10

from 1 Ludoya review

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Game facts (players, playing time, age, credits) from BoardGameGeek.