Draft

2001 · Core Rules (min needed to play)

Draft

A universal roleplaying system for building characters and resolving actions across a range of settings and genres. Characters assign points to nine physical, mental, and interactive attributes, then select skills, special abilities, disadvantages, and faults. Actions are resolved with a d10, adding skill and situational modifiers before comparing the result with a difficulty level. Combat uses initiative, timed segments, weapons, armor, wound levels, and actions such as parrying, dodging, charging, taking cover, and targeting hit locations. The rules also outline how magic branches can be incorporated into the system.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Dice (Primarily d10)

About the game

Expansion for

See them in Ludoya

Game facts (players, playing time, age, credits) from BoardGameGeek.