
2014 · Medieval
Dungeon Dice: Guilds
Warriors seeking the throne band together into guilds to survive the dangers of the dungeon. This expansion adds new monsters, weapons, artifacts, and a Guild mechanism. When drawing from the Encounter Bag, heroes may be invited into a guild, gaining powers and abilities when they meet that guild’s requirements. These conditions usually depend on the equipment in use, adding strategic choices when preparing for battle, such as trading a powerful artifact for extra dice or wielding specific weapons to activate a guild ability.
- Players
- 2–4 best 3
- Playing time
- 20 min
- Age
- 6+
- Complexity
- 2.5 / 5
Expansion for Base-gameDiceDeck, Bag, and Pool BuildingDice Rolling
About the game
- Design
- Art
- Publisher
Expansion for
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 2
- In collections
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.
