FAITH

2013 · Core Rules (min needed to play)

FAITH

A four-player collaborative storytelling game about criminals caught at a crossroads involving a biological weapon and millions of dollars. Players establish the situation, portray desperate characters, and develop the story through an open-ended middle before bringing it to a tightly structured finale. With minimal rules and no complex preparation, it plays in around three hours and is suitable for both new and experienced roleplayers.

Players
0
Complexity
2 / 5
Competitive (players compete against each other to win)GM-less (No gamemaster needed to play)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.