Great Western Trail: New Zealand

Free printable

Great Western Trail: New Zealand score sheet

Every scoring category of Great Western Trail: New Zealand, from Ludoya's official kit for the game. Print it, or keep score on your phone and let the totals add up by themselves.

Players

Great Western Trail: New Zealand

Date
Player APlayer BPlayer CPlayer D
1/5 Pounds
Private buildings
Trading post crests
Harbours
Pathfinder track
Hazard tiles
Bonus tiles
Sheep cards
Bonus cards
Objective cards
Harbourmaster tiles
Cleared disc space
Workers
Storehouses
Bonus tiles market token
Total

The highest total wins.

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How each category scores

1/5 Pounds
1 victory point for every 5 pounds you own.
Private buildings
The sum of the victory points printed on each of your private building tiles standing on the board.
Trading post crests
The victory points you unlocked with your discs on all the trading post crests — local, foreign and wool alike. Negative values are subtracted, so this row can end up negative.
Harbours
The victory points unlocked by your discs and storehouses on the small and medium harbours of the sea routes board.
Pathfinder track
The victory points at your disc's position on the pathfinder track — the most recent unlocked value, shown beside or below your disc.
Hazard tiles
The sum of the victory points printed on the hazard tiles you collected.
Bonus tiles
The sum of the victory points printed on the bonus tiles in front of you.
Sheep cards
Search your whole deck — draw stack, hand and discard pile — for sheep cards showing victory points and total them.
Bonus cards
Do the same for bonus cards showing victory points, excluding bonus objective cards, which score with the objectives below.
Objective cards
Find every objective card still in your deck, including bonus objective cards, and decide for each whether to remove it from the game or add it to your objective area now, without using its immediate action. Then check every card in your objective area: add the positive points of those fully completed and subtract the negative points of those not, so this row can be negative.
Harbourmaster tiles
Score each harbourmaster tile in front of you by its own task, independently of any objective card: 1 point per certificate permanent or temporary, 1 per objective card in your objective area fulfilled or not, 1 per hazard tile collected, 2 per 5 spaces advanced on the pathfinder track, 1 per 2 storehouses on the sea routes board, 1 per private building on the board, 1 per card in your deck showing a ferry including the Set 1 bonus cards, or 1 per 2 worker tiles in your worker section counting those printed on the board.
Cleared disc space
3 victory points if you cleared the hand limit disc space on your player board.
Workers
4 victory points for each worker standing on the fifth space of any row of your worker section.
Storehouses
2 and/or 4 victory points for clearing the corresponding pairs of storehouses on your player board.
Bonus tiles market token
5 victory points if the bonus tiles market token is in front of you — you triggered the end of the game.

No pen at the table?

The same sheet works on your phone, with nothing to sign up for.

  • Totals and the winner work themselves out.
  • Everyone puts a finger on the screen to pick who goes first.
  • Save the result to your stats afterwards, if you like.
Keep score in Ludoya
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