Hordes: High Command

2013 · Card Game

Hordes: High Command

Savage warriors and monstrous beasts clash across the wilds of western Immoren. Each player leads one faction, commanding armies of units, Warlocks, and Warbeasts through a season of war. Players build their strength by playing faction-specific cards, then capture strategic locations to earn victory points. Before the game, each faction selects three of its five Warlocks, shaping its strategy and giving each battle a different focus. The game can also be combined with other High Command core sets.

Players
2–4 best 2
Playing time
60–90 min
Age
12+
Complexity
2.6 / 5
Deck, Bag, and Pool BuildingCampaign / Battle Card Driven

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Game facts (players, playing time, age, credits) from BoardGameGeek.