InSpectres

2004 · Core Rules (min needed to play)

InSpectres

Players create and manage a supernatural investigation franchise, taking on cases involving ghosts, monsters, and other unusual threats while trying to keep the business operating. The game uses an investigation system shaped by player contributions through a confessional-style mechanic, with options for playing agents such as vampires, zombies, and werewolves.

Players
0
Complexity
1.5 / 5

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Game facts (players, playing time, age, credits) from BoardGameGeek.