Kuro

2007 · Core Rules (min needed to play)

Kuro

This French role-playing game is set in Shin-Edo, a vision of Japanese society in 2046. The core book presents the setting, rules, and ready-to-play character archetypes for creating and running campaigns. It also includes several introductory scenarios and two campaign beginnings that lead into a larger storyline.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.