Lances de Ablaneda

2014 · Sourcebook (rules/options to enhance play)

Lances de Ablaneda

This roleplaying supplement presents three short, self-contained adventures for use at any point in a campaign. Each places the ronderos in dangerous situations where they must choose the lesser evil. In “The Fortified Mill,” they are trapped inside a mill with a local baron while an angry mob gathers outside, amid three-headed goats, incubi, and fire. “The Ghost of San Andrés” takes them to a cursed, abandoned convent haunted by mysterious spirits. In “I Am Juan Quinto,” they pursue a legendary bandit through the Picos del Diablo, facing relentless vengeance, monstrous eagles, forced romances, and possibly more than one Juan Quinto.

Players
0
Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.