
2014 · Card Game
Lunte
Players build a growing fuse by adding cards with different values, then choose when to trigger an explosion with a bomb card and collect the fuse cards in play. Waiting can increase the score, but allows opponents to play defuse cards that shorten the fuse and remove cards, or claim the defuse cards with their own bomb. A time bomb is shuffled into the deck and ends the game when drawn, as does playing the final bomb. Players score their collected cards and lose points for fuse cards left in hand; the highest-scoring bomb thrower wins.
- Players
- 3–6 best 4
- Playing time
- 15–20 min
- Age
- 8+
- Complexity
- 1 / 5
About the game
- Design
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 16
- Plays logged
- 26
- Players
- 16m 55s
- Average play
- 1
- In collections
7.5/10
from 1 Ludoya review
Free, on web, Android and iOS
Play Lunte with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
- Log every playScores, winners, timers and photos, then your stats: win rate, favourite player count, best score.Log a play
- Score it without paperUse the community's score sheets and play helpers, and let Ludoya add up the points.Find score sheets
- Find people to play it withClubs, game nights and events near you that bring this game to the table.See events
Game facts (players, playing time, age, credits) from BoardGameGeek.













