Nada!

2013 · Dice

Nada!

Players roll white and orange dice, each showing different symbols, and race to identify symbols appearing on dice of both colors. A correct call claims all dice showing that symbol, while an incorrect call means sitting out the next turn. The remaining dice are rerolled until no matching symbols remain; the first player to call “Nada!” then takes all leftover dice. Players score one point per die over three rounds. Variants use all 36 dice at once or have players select and roll dice from personal supplies.

Players
2–4 best 4
Playing time
10 min
Age
7+
Complexity
1 / 5
6 on Ludoyafrom $16.03Dice RollingPattern Recognition

About the game

On Ludoya's tables

Full stats in Ludoya
11
Plays logged
4
Players
15m
Average play
8
In collections

6.0/10

from 5 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.