Over the Edge

1992 · Core Rules (min needed to play)

Over the Edge

A surreal roleplaying game set on the chaotic island of Al Amarja, where secret agents, alien invasions, ancient conspiracies, strange science, and other unsettling possibilities overlap. Players create characters freely without skill lists or random attributes, then pursue stories shaped by uncertain alliances and hidden motives. Open-ended rules keep the focus on character development and plot, while the game master’s section provides setting material, story ideas, advice, and three introductory adventures. Conversion notes support use with several other modern roleplaying systems.

Players
0
Point Based (allocate points to get skills, powers, etc)Description Based (Narrative more so than Dice)Trait / Aspect Based (personality affects gameplay)

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Game facts (players, playing time, age, credits) from BoardGameGeek.