Pagan

2002 · Core Rules (min needed to play)

Pagan

A fantasy roleplaying game in which players create characters from races such as humans, ogres, gnomes, and ducks, then choose from classes including warrior, ranger, rogue, mage, monk, paladin, and bard. Attributes and skills are generated from a character’s race, class, and background, with restrictions on certain skill groups. Combat uses modified d20 rolls against weapon skills. Attacks can be parried or dodged, while armor reduces damage and serious injuries may cause Major Wounds. The rules include spells, monsters, weapons, and equipment.

Players
0
Class Based (Pilot, Wizard, Scientist, etc)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.