
2003 · Card Game
Perpetual Commotion
Fling cards into shared color piles in a nonstop race with no turns. Each player manages a face-up Front Five, replenishes it from a Feeder stack, and cycles through a draw pile when no cards are playable. Build each central pile from 2 to 12, then shout “Out!” after emptying the Feeders to freeze the round. Score cards played, lose points for remaining Feeders, and apply a changing bonus or penalty. The first player to reach 150 points wins.
- Players
- 2–6 best 3
- Playing time
- 45 min
- Age
- 13+
- Complexity
- 1.1 / 5
On Ludoya's tables
Full stats in Ludoya5.9/10
from 1 Ludoya review
Tom5.9 Similar to Dutch Blitz, but better with a good scoring system. See my review for more details...
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.













