
2006 · Wargame
Random Violence
A tactical combat board game set in the near future. Players spend money to equip characters with weapons, armor, and other equipment before placing them on a tiled, multi-floor map. Combat uses action points, while randomized missions provide objectives and rewards that fund the next round. The player with the most money remaining after the final round wins. The game includes a customizable inventory system, variable missions, and a two-player multi-mission campaign.
- Players
- 2–10 best 10
- Playing time
- 30 min
- Age
- 10+
- Complexity
- 3 / 5
About the game
- Design
- Publisher
On Ludoya's tables
Full stats in Ludoya4.1/10
from 1 Ludoya review
Tom4.1 Fun, fast, and entertaining - as you equip your characters. The components and art quality bring it down, however. See my review for more details...
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Game facts (players, playing time, age, credits) from BoardGameGeek.