Remember Tomorrow

2010 · Core Rules (min needed to play)

Remember Tomorrow

A quick, rules-light role-playing game set in a near-future cyberpunk world of sky cars, memory couriers, and altered technology. The setting is deliberately lightly defined, allowing Somewhere to resemble any city or place. Players create an ensemble cast of characters and factions, establish goals, and build the story through play. Scenes are resolved without a dedicated GM, with players taking turns in control and shaping the action around their characters’ objectives.

Players
0
Complexity
2.3 / 5
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)

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Game facts (players, playing time, age, credits) from BoardGameGeek.