
2017 · Scenario / Adventure / Module
Rising Ravens
Three weeks after chaos engulfs Toulon, fires still burn as rival forces move to claim Hamza’s weakened territory. In the Frankan marsh, the Raven Sacrocant pressures his secret supporter, the Commando Prime Charcutier, using a wounded Preservist as leverage. This scenario sends an operative into Sacrocant’s stronghold of Bayonne to rescue the stranded comrade and remove the Raven’s hostage. Set after The Killing Game, it explores the aftermath of Toulon’s destruction, introduces important non-player characters, and deepens the mystery surrounding Jehammed’s Will.
- Players
- 0
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
