Ruckus

2005 · Card Game

Ruckus

Players collect families of matching cards in a fast-paced, real-time card game where everyone acts at once rather than in turns. Players form sets, draw from a central pile, steal completed sets from opponents, and manage their hand while watching others’ moves. A round ends when a player empties their hand and calls the end signal; completed families score points while leftover cards incur penalties. The game plays over multiple rounds to a target score, emphasizing timing, observation, and quick reactions as players balance building their own collections with disrupting others.

Players
2–4 best 4
Playing time
20 min
Age
6+
Complexity
1 / 5
5 on LudoyaChildren's GameSet CollectionReal-Time

On Ludoya's tables

Full stats in Ludoya
3
Plays logged
5
Players
2m 31s
Average play
1
In collections

5.0/10

from 1 Ludoya review

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Game facts (players, playing time, age, credits) from BoardGameGeek.