
Free printable
Underwater Cities score sheet
Every scoring category of Underwater Cities, from Ludoya's official kit for the game. Print it, or keep score on your phone and let the totals add up by themselves.
Players
Underwater Cities
Date| Player A | Player B | Player C | Player D | |
|---|---|---|---|---|
| During the game | ||||
| Final-scoring tile | ||||
| End-scoring cards | ||||
| Your network | ||||
| Leftover resources | ||||
| Total |
The highest total wins.
ludoya.comHow each category scores
- During the game
- Where your marker stands on the scoring track — everything cards, Production and the Federation track paid you along the way.
- Final-scoring tile
- The brown metropolis in the upper left corner of your board pays only if you connected it with both of its tunnels. It scores 4 points per complete set of 4 different upgraded structures — so count your connected upgraded farms, connected upgraded laboratories, connected upgraded desalination plants and upgraded tunnels adjacent to a city, take whichever you have fewest of, and multiply by 4.
- End-scoring cards
- The points from cards marked with the end-scoring symbol. Some reward an accomplishment; others let you spend resources to buy points, and you should spend everything you can, since buying points through a card is always better than converting resources afterwards.
- Your network
- Score each connected city by how many different building types sit next to it: 2 points with none, 3 with one type, 4 with two, and 6 with all three. Unconnected cities score nothing at all.
- Leftover resources
- First sell all your biomatter at 2 credits each — credits, not points. Then buy 1 point for every 4 credits, kelp, science or steelplast in any combination. Anything left over after that is ignored.
No pen at the table?
The same sheet works on your phone, with nothing to sign up for.
- Totals and the winner work themselves out.
- Everyone puts a finger on the screen to pick who goes first.
- Save the result to your stats afterwards, if you like.