Witchcraft: Midnights

2024 · Expansion for Base-game

Witchcraft: Midnights

Witches exchange crystals for ingredients and use them to cast spells and gain magic. Global mystical events are triggered whenever a spell is cast, affecting all players and making plans harder to predict. Five new familiars offer more confrontational abilities.

Players
2–6 best 3
Playing time
20–40 min
Age
12+
Complexity
2 / 5
Card GameSet CollectionOpen Drafting

Game facts (players, playing time, age, credits) from BoardGameGeek.