
2010 · Science Fiction
Zaibatsu
In a cyberpunk future, rival supercorporations compete for control of Cybernet, a global information network. Players direct agents and mercenaries across a modular hexagonal board, attacking opposing pawns, placing new blocks, and claiming control of existing ones. Cards provide different actions, while dice introduce uncertainty. Multiple pawns can be controlled at once, each with distinct abilities and restrictions. Players alternate turns until one corporation collects the required number of control counters.
- Players
- 2–4 best 3
- Playing time
- 120 min
- Age
- 14+
- Complexity
- 2.7 / 5
Print & PlayDice RollingModular BoardTile Placement
About the game
- Design
- Publisher
Expansions
See them in LudoyaOn Ludoya's tables
Full stats in Ludoya- 1
- Plays logged
- 4
- Players
- 1
- In collections
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Game facts (players, playing time, age, credits) from BoardGameGeek.
