Zombies

2000 · Core Rules (min needed to play)

Zombies

A tabletop roleplaying game of kitschy horror and dark humor, set in a world shaped by zombies, occult forces, and conflicting versions of history. Players create human or undead characters, explore the setting, and face threats through compact core rules and two combat options: a basic system or a more detailed, lethal variant. The rules cover weapons and equipment, zombie abilities and physical decay, voodoo and occult rituals, non-player characters, and living and undead animals. A setting timeline, game master revelations, and an introductory scenario are included.

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Game facts (players, playing time, age, credits) from BoardGameGeek.