
2021 · Sourcebook (rules/options to enhance play)
100 Things to Find, See and Hear in a Forest (3Deep)
A collection of 100 encounters for journeys through forests, ranging from familiar woodland to dangerous wild regions. Entries cover things characters may find, see, or hear, including wildlife, plants, hazards, and unusual occurrences. Some encounters can injure characters or animals, while others only appear threatening unless the GameMaster decides otherwise. The material can add atmosphere to travel, introduce potential adventure hooks, and be adapted to suit different regions, settings, and periods from ancient to futuristic.
Dice (Primarily d6)Trait / Aspect Based (personality affects gameplay)Description Based (Narrative more so than Dice)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
