101 Feats and Talents (13th Age)

2015 · Sourcebook (rules/options to enhance play)

101 Feats and Talents (13th Age)

This supplement adds feats and talents for redefining character concepts in a fantasy role-playing campaign. Options let characters gain new combat, spellcasting, social, and companion abilities, or develop unusual backgrounds and traits. It also provides more than a hundred special abilities for monsters and NPCs, giving familiar foes new ways to challenge the party.

Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.