101 Governments

1998 · Sourcebook (rules/options to enhance play)

101 Governments

A supplement for Traveller that provides government types for developing worlds across the setting. It covers societies ranging from anarchies and isolated communities to oppressive dictatorships and fanatical intelligence regimes, with notes on trade, outsiders, and potential dangers. Entries are organized using the Scout Corps government coding system and include player-facing descriptions, referee notes, and plot ideas.

Skill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.