
2014 · Sourcebook (rules/options to enhance play)
101 Not So Simple Monster Templates (13th Age)
This supplement provides 101 monster templates for the 13th Age Roleplaying Game. Each template adds distinctive abilities, traits, or behavior to an existing monster, creating encounters such as cowardly creatures that flee, walking fortresses carrying citadels, and magic-draining enemies that damage spells and items. The templates offer tools for modifying monsters and introducing unusual challenges without building entirely new creatures from scratch.
Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)Attribute/Stat Based (STR, CON, PER, etc)
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