110 Spell Variants - Volume 4

2013 · Sourcebook (rules/options to enhance play)

110 Spell Variants - Volume 4

A collection of 110 Pathfinder spell variants for Game Masters and players seeking additional magic options. Each variant modifies an existing spell by changing its effects, targets, casting time, theme, or interactions with other spells, magic items, or class abilities. The entries provide frameworks for creating distinctive spells without designing every detail from scratch. Existing elements such as school, components, duration, and spell level often remain applicable, while new targeting restrictions can adapt spells to specific classes, abilities, or campaign themes.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.