
2012 · Sourcebook (rules/options to enhance play)
12 Alternatives For The Rogue's Trapfinding Class Ability
A compact rules supplement for fantasy roleplaying games, presenting twelve alternate class abilities that replace the rogue’s trapfinding ability. The options support different rogue concepts, including black-market dealings, climbing, combat tricks, poison use, trapmaking, ki, and streetwise toughness. Each ability is presented in a brief, rules-focused format for straightforward use in ongoing campaigns, with no setting fiction, charts, or extended explanations.
- Players
- 0
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)
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