
1990 · Non-Game Book (but RPG Related)
13: Assassin Comics Module #1
A comic-book module follows Agent 13, a mystical spy who escapes decades of imprisonment and seeks vengeance against the ancient Brotherhood. It includes two illustrated adventures, “The Awakening Storm” and “The Final Weapon,” featuring the destruction of the spy organizations WEB and ORION. The issue also contains 24 full-color collector game cards with two games, plus character statistics for use with the Top Secret/S.I. roleplaying game and an Agent 13 sourcebook.
- Players
- 0
Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)Dice (Primarily d10)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
