13 More Cybernetic Enhancements

2005 · Sourcebook (rules/options to enhance play)

13 More Cybernetic Enhancements

This PDF supplement provides 13 new cybernetic devices for science-fiction roleplaying games. The enhancements, including an ammo arm and mutation implant, expand existing cybernetics rules and give players and GMs additional options for creating and customizing cyborg characters.

Players
0
Dice (Primarily d20)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)

About the game

Publisher

Expansion for

See them in Ludoya

Game facts (players, playing time, age, credits) from BoardGameGeek.