
2018 · Sourcebook (rules/options to enhance play)
13 Wizard Cantrips and Spells
This supplement expands wizard spellcasting in the 13th Age Roleplaying Game with new cantrips, utility spells, and spells from 1st through 9th level. Its magic includes illusionary doubles, webs, snowballs, acid rain, growth and shrinking effects, gravity manipulation, slowed attacks, and rainbow defenses. Additional utility spells provide distant sight and walls of stone, while a new cantrip quenches campfires and other small flames.
- Players
- 0
Dice (Primarily d20)Level Based (Earn XP and level up)Race Based (Player Race/Species affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
