15 Specific Weapons Volume III

2012 · Sourcebook (rules/options to enhance play)

15 Specific Weapons Volume III

This supplement adds a collection of specific magical weapons for fantasy roleplaying games, covering arms such as swordbreaker daggers, bolts, sickles, pilums, shuriken, flails, kukris, spears, and more. Each weapon has a distinct name and set of abilities to help define characters and expand options beyond the core rulebook. The volume includes 17 weapons rather than the announced 15, along with the bloodhunter special ability and game statistics for the dogslicer, ogre hook, dwarven maulaxe, and bladed scarf.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.