1990's Handbook

1995 · Sourcebook (rules/options to enhance play)

1990's Handbook

A modern-day sourcebook for Call of Cthulhu, placing Mythos horror in the social and technological setting of the mid-1990s. It covers government, military, police, crime, and contemporary threats, using realistic details to support supernatural investigations. New equipment includes computers, surveillance devices, and lethal and non-lethal weapons. An optional hit location system and several scenario outlines provide additional material for running modern campaigns.

Players
0
Complexity
2.5 / 5
Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.